Introduction

 

     Danganronpa is a murder mystery Japanese video game franchise created and developed by Spike Chunsoft for the Playstation Portable, Playstation Vita, iOS and android spanning two visual novel games, a third-person shooter spin-off, multiple smartphone titles and various manga, anime and novel adaptations.


First person view in Danganronpa


     The game is played in first person, with the only time you see your character is during the Class Trials. The gameplay, as expected of a visual novel includes mostly text reading where each chapter is split into three parts; exposition, investigation and Class Trial.

 

     The exposition is where the plot progresses and the player is given Free Time to increase friendship rates with the other students by hanging out or giving them gifts. You will be able to get to know the person progressively better, with them talking about their worries or their pasts. At the end of this part, a murder will typically occur.

 

     Investigation starts and the students go investigate on their own. Here, you go around the school, talking to your classmates on their findings while searching for clues yourself in the form of items you target and inspect. If it proves to be something that could help in the trial, it is filed under the ‘Ammunition’ category of your menu to be used in the trial later.

 

Using 'Ammunition' to 'shoot' the contradiction.


     The Class Trial is a combination of an auto-run discussion going back and forth between the remaining students and several mini games that are played by the player to further the discussions when they’ve hit a block. One such mini game is where your proof becomes ‘ammunition’ to ‘shoot’ the contradictory statements that run across the screen while your classmates chat. Another being a game where you have to hit certain letters to form an unknown word, something similar to Hangman. The last being a puzzle timeline, where the player uses comic drawn puzzle pieces of the incident to place them in chronological order and show exactly how the murder was carried out.

 

Danganronpa: Trigger Happy Havoc


Danganronpa: Trigger Happy Havoc cast

 

     Danganronpa: Trigger Happy Havoc is the first of the Danganronpa series and was available on the PSP. Its story depicts sixteen high school student from the prestigious Hope’s Peak Academy, including Naegi Makoto the main character who find themselves locked within their school grounds without any memory of how they got there or who had trapped them. In the confusion, a monochromatic teddy bear by the name of Monokuma appears to tell them that there is no way to escape.

 

     Unless a student manages to kill another student and get away with it.

 

     The way it works is that if there has been a murder, there will be a period of time where the other students are allowed to investigate. Gathering information and clues to who the murderer is before they are called to a Class Trial where everyone works to root out the killer and get them to either admit it or have undeniable proof of the person’s crime.

 

     If the class manages to guess the right person, then only the murderer gets killed.

 

     If they guess wrong, then everyone except the murderer is killed and the murderer is set free.

 

     The game itself has excellent mysteries increasing in difficulty as the game progresses with the circumstances of deaths being varied and for me, mostly baffling until the Class Trial takes place and everything starts to come together. The game’s art has a very unique style, where the environment and people are made to look like pop-up cards which do actually pop or drop on screen when the player enters a room. I really like the irony of having something that feels childish in such a dark game, which can also be said about their bright neon pink blood. Yes, it took me a while to get used to this too.

 

     The music they used really helped set the mood, with more a relaxing song playing in the background in the daily life sections to lonely piano keys after a couple of classmates have been executed. Most of the music was tense with a sense of dread that kept me looking over my shoulder, which honestly made me appreciate the times where the daily life tunes were on. Just like how the characters would feel to have a short interval from seeing all the murders and executions of their constantly shrinking circle of friends.

     The story is easy to follow, and is especially well done in the Class Trials where even when everything is jumbled up in a mess, the game takes its time to explain every single detail on how what could have happened and what could not. Breaking down the murder to a point where it slowly untangles and shows itself for what it is. This could also be taken as a slight negative as the game could take much longer than necessary to explain a section of the murder, depending on the player themselves.

 

     Along with the murders the plot unfolds, building up to the big reveal at the end where the main villain comes into light and unexpected revelations are made. All in all, it was a story filled with twists and turns and despair, flipping your understanding over on its head several times over while causing you to lament your own helplessness in a hopeless situation.

 

     The characters stand on their own, being vastly different from one another and feel real as each, be it killer or no, has their own reasons and can be quite relatable. The Free Time scenes are a bonus, adding to their characters in a way that feels personal with the player themselves as you choose who to spend your Free Time with.

 

Danganronpa 2: Goodbye Despair


Danganronpa 2: Goodbye Despair cast 

 

     The sequel to the first Danganronpa takes place on an uninhabited series of vacation islands connected by bridges and introduces a new cast of students from Hope’s Peak Academy. With many things similar to the first game, including the hazy memories of the past, the crew is greeted instead by a stuffed white and pink bunny who calls herself Usami, their supposed class teacher who insists that they are here to become friends with one another.

 

     This wasn’t taken all that seriously by the group of students who, with any lack of choice, begun to live on the islands. The peace and confusion doesn’t last long however, as a familiar monochromatic bear leaps into the scene, locking down the island and rendering Usami’s ‘powers’ ineffective and lays out the same rules he did in the first game.

 

     This time however, Monokuma isn’t so patient as to wait for the murders to happen by themselves. Oh no, he leaves the students be for however long he wants to before stepping in to give them all a little ‘incentive’, as he calls it, now forcing their hands to kill not only to escape the islands but for more personal reasons.

 

     Danganronpa 2 takes all that is managed in Danganronpa 1 and makes it better, now with an even more diverse and distinct cast of individuals starring Hajime Hinata, the main character this time around. It retains its pop-up style with updated graphics and pink blood which gives it a nice sense of identity, the music keeps a certain tune reminiscent of the first game, like a remix which I think is a nice touch for nostalgia’s sake while adding a new mini game to the Class Trials in which the player navigates their character through a mind tunnel while answering questions that are asked whilst avoiding gaps in the floor. It also features a short part where the player plays as a different character to solve a puzzle, unlike the first game where you could only control Naegi.

 

     The story takes an even darker turn compared to the first, bringing to light under table research, and the followers of the original villain in Trigger Happy Havoc as slowly, some of the members of the group start going a bit crazy. Not to mention, the murders have turned intricate, with elaborate tricks and gimmicks and a bit of inside knowledge about the killer themselves where little details within conversation could become important later on. The developers definitely spent a lot of time coming up with these. This ups the challenge, and left me in awe at the conclusions.

 

     Now on to the characters. They are as diverse as they come, from psychopaths to the deluded to the royal. It’s a fascinating bunch to interact with and to get to know. As well as sad to see them killed. I feel that the second game did much more on the emotional department, making some Class Trials too heart-wrenching to bear. Overall I’d say it was a great sequel and it tied up some of the questions left by Trigger Happy Havoc.

 

     On a last note, the sequel does feature some of the protagonists from the first game and it was really nice not only to see them again, but to know a little about how they’ve been doing after the events in Danganronpa 1.

 

References

 

Danganronpa. (n.d.). Retrieved August 3, 2015, from http://danganronpa.wikia.com/wiki/Dangan_Ronpa_Wiki

 

Danganronpa. (n.d.). Retrieved August 2, 2015, from https://en.wikipedia.org/wiki/Danganronpa